AI Insights · Timothy · April 2025
Top 5 iOS Decoration Games in Australia: Q1 2025 Performance
Explore the performance trends of the top 5 decoration games on iOS in Australia during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the iOS decoration game category in Australia saw varying performance trends across the top five applications. Here's a closer look at each game's performance, based on data from Sensor Tower.
Gardenscapes from Playrix displayed a fluctuating weekly revenue, with a peak of around $172K at the start of the quarter, and a decline towards the end, closing at approximately $130K. Downloads initially rose to 14.9K mid-January but gradually decreased to about 8.1K by the end of March. Active users observed a dip early in the quarter, reaching a low of 33.3K, but rebounded to finish at 40K.
Toca Boca World experienced a revenue surge to $99K in the first week of January, followed by a gradual decline and stabilization around $68K towards the quarter's end. Weekly downloads mirrored this trend, starting strong at 10.1K and tapering off to 5.9K. Active users saw a notable increase from 58.6K to 73.7K by the end of the period.
Room Sort - Floor Plan Puzzle by Gamincat, Inc. maintained zero revenue throughout Q1. However, downloads saw a notable peak in early February at 6.1K, before settling down to 2.7K by the end of March. Active users grew consistently, starting from 4.8K and peaking at 11.4K before experiencing a sharp drop to 3.3K in the final week.
Homescapes also from Playrix, had a relatively stable revenue stream around $86K, with a slight decline to $73K towards the end. Downloads decreased steadily from 5.4K to 1.5K over the quarter. Active users fell from 32.8K to 22K, indicating a contraction in user engagement.
Travel Town - Merge Adventure by Moon Active showed a weekly revenue pattern with an increase to $97K initially, followed by a dip, and then a recovery to $87K by quarter's end. Downloads decreased from 4.9K to 2.2K, but rebounded slightly to 4.4K. Active users fluctuated around 17K, ending the quarter at 15.7K.
For more detailed insights and data, visit Sensor Tower's platform.